
Rockstar Games unexpectedly announced the fast already (two thousand ninth winter from the Nativity of Christ) the release of the third part of the famous (and in some circles and cult) game Max Payne.
So far, the official website has not reported special information. There is only the name of the developer, bearded art, the list of platforms and the release date. The game is developed by Rockstar Vancouver, the authors of the action about the adventures of difficult adolescents at the Bully (Remedy, authors of the original dilogy, are occupied by their Alan Wake and have nothing to do with the third Max). Art in front of you:

He gave rise to a lot of fan works, for example, the following:

Indeed, the most person with illustration (by the way, nowhere is reported that this is Max) similar to Sam Fisher's sample of the fourth Splinter Cell, drawn in the style of covers and GTA loading screens.
However, it is worth drawing to Max from the second part of the beard and processed a little in Photoshop, as Niggagative user made, it becomes clear that it may well be max, facial features are similar.

The game will be released, as already mentioned, at the very end of 2009 on PC, Xbox 360 and PS3.
According to Rockstar President Sam Hauser, Max aged, rolled to the bottom, became more cynical and left New York.
Everyone who wants to find some more information about the game is open an official press release:
http://ir.take2games.com/releastetail.cfm?releaseid=372139
Well, an official site that will be updated, of course:
http://www.rockstargames.com/maxpayne3/
Although, if Rockstar updates it correctly, as in the case of GTA IV, laying out the information grain (correctly, because even the most anticipated game is surprising. Unlike other developers and publishers, Rockstar does not reveal all the cards long before the game) to understand what they do there, we can only when the game appears on the shelves.
PS A short excursion into history, if anyone does not know:
Max Payne - So far, a dilogy about the struggle of the New York police Max Payne from the Finnish studio Remedy, I don’t want to be permeated by Noir. The games were distinguished by bright characters, a gloomy noir atmosphere (Max lost a family over the hands of drug addicts overnight and now with a gloomy grin at night and went to you against the entire mafia of a large apple, which this drug spread) and the opportunity to slow down the time, just like in the movie trilogy about Neo, matrix and zion.
As, in fact, the games, these two creations of Fins were quite ordinary shooters with a third -person view, but many players fell in love with the style, plot and gloomy atmosphere.
And now - Max Payne 3. Now the old and cynical, and who still has nothing to lose.