John Karmak is a damn genius who once again showed the whole world how to make games.

Wolfenstein 3D, Doom, Quake and their continuation over and over over and over over again turned people's understanding about computer games. Each project became a revolution, not a step, but a huge jump on the development path of the industry.
Karmak talks about his new brainchild as the opportunity to show everyone the advantage of personal computers over game consoles as a platform for entertainment. Quake Live is a restored version of the loved one by many Quake 3: Arena, with a little exception: now for the game you will not need anything but connecting with the Internet and Browser. The client weighs ridiculous three megabytes and is installed as a plugin for Firefox or Internet Explorer based on Windows, work on the development of Mac and Linux operating systems, as well as their browsers, is already in full swing.

The Beta icon is still weighed on the site - not everything has been debugged yet, the developers did not expect such a stunning success: hundreds of thousands of players registered for several days, which temporarily led to serious overload of servers.
Quake 3 in 2009 turned exactly 10 years: what used to be the end of the dreams of players and required incredible investments in a computer filling now launches on any office PC, which has long been used exclusively as a printing machine.
Initially, a training with bots passes, after which all the skills lost over the years are restored in a couple of minutes, and then a cunning system that determines the level of coolness of the player and offering him the corresponding areas for battles begins to work. If the game is only half an hour a day, it will not be very pleasant to spend them among seasoned professionals or boys - you need opponents with similar skills.

Quake Live works according to the Free-to-Play system, i.e. You can play for free, but billboards with internal advertising will appear on the levels. Will they interfere in the heat of shootings? It is unlikely. The site has already registered a myriad of people, despite the fact that only one operating system and the two most popular browsers are now supported. What will happen next when it will be possible to play Quake instead of a lunch break from any computer connected to the Internet - it’s scary to think.
