Before everything, this is purely my opinion and a bitter disappointment, please treat understanding and reasonable criticism. Thanks in advance
How long is it short, and evolution goes its own way, and in computer games there is a place for this simple truth.
The Fallout project since 1997 - sending a project for gold - many fans have appeared and the title of “cult”. I have no doubt that this is really so - the depth of the problem raised in this series and the level of implementation of the project set the bar for many developers.

So, ten years after the release of the second part, we were supposed to wait for the unprecedented - the degeneration of the ideas of the original by wizards from the Bethesda studio. The very fact that the studio took Fallout 3 under its wing, I was told about a lot - we will find a high -quality gameplay, an interesting world around, a bunch of characters with high -quality voice acting, many ways of passing and an open world for research, not to mention the post -apocalyptic space, which grew up in the tradition of '50 years of the twentieth century. The presentation itself was thought out to the smallest detail - various systems in the type of VATS or Special were solidly presented to the player, and we start not immediately ready for any troubles.

But here lies the catch. Morrowind, Morrowind, Morrowind. After all, I was inspired by the article by all the same guys from OXM, where open bunkers and access to the surface were an event of an incredible scale, and the path to Megaton was cruel and dangerous. In practice, we have 7-8 guards who need to be scored with a club or shoot almost point blank, somewhat mutated cockroaches, and one girl - a childhood friend, whose father can easily be sent to the forefathers in the heat of the battle. Everything is simple and trite-how to clean our teeth in the morning, as well as we escaping from Vault 101. As we are in it, by the way, we will have to go through the Goat-a chain of questions, according to those that we were asked upon arrival in Seydinin. By the type of those that we were asked in prison at the beginning of Oblivion. In general, everything in the game is subordinated to the laws of Morrowind - including boxes with cabinets, opening which we receive or do not receive objects.
The fact is that I did not play the original games of the Fallout series. But he read a lot and was inspired by stories about this series, as something sacred and untouchable, that one cannot surpass. As it turned out, in the sleeve of Bethesda a simple recipe was stored - to shove the Fallout universe into the model, prepared from the time of Morrowind.
Honestly, I want to turn off the game and forget about it. Bitter, my friends. Of course, fans and loyal players will be delighted - “Fallout in 3D, Fallout in 2008!”. It’s worth playing, of course - in this world there is definitely a lot of interesting and exciting, and then, such games can be counted on the fingers.

But let me, gentlemen - you and I have already played Morrowind. Yes, the plot has changed, yes, we are in another time and space, yes, we have something to shoot from ... But I will not play it. Unless because of the plot, and then because he did not play Fallout.
And, apparently, I can’t be long for a long time - the spirit of the original remained with him. The rules since Morrowind have not changed - but Fallout is a completely different world! Or does it seem to me alone? ...