On September 18 of this month, an event took place, which will be discussed for a long time - the first official Warhammer Online servers was launched: Age of Reckoning.


This game from Mythic since the very first day was declared excited and continues to excite the minds of millions of players - and there is something from. The idea to combine the Dark Age of Camelot combat system - “The Kingdom of the Kingdom” - with the incredibly violent and funny surroundings Warhammer (from Games Workshop), at least on paper, looks brilliant. At the same time, it is one thing to have access to such a wonderful brand as Warhammer, but another thing is to turn this property into an elegant multi -user online game available for gamers who entered the world of MMO thanks to World of Warcraft, and at the same time not in order not to be in the shadow of Blueberry.


In short - I'm impressed. This game captured me from the first seconds and did not let me go the rest of the past week. And today, when I return home, I will definitely go into it again. It has everything that Guild Wars clearly lacked and that we all found in Wow - charm. You are impregnated with a sense of war from the first second of appearance in the world - each character arrives in a military camp in the center of hostilities. The nuclei laid down by catapults kill heated people, the latter in horror collect belongings and move to the settlement away. Such a world of Vahammer is a sharp, bloody, realistic - a complete antipod of cartoon warcraft.


You can talk about gameplay endlessly, but I will note the most important advantages of Varhammer over other games. Now, before going to the raid, you will not need to gather a batch of 40, 25 or even just 5 digging. To take part in the raid you just need to ... enter the area of the quest public. Yes, now, now you don’t even need a guild of permanent raiders, no hourly fees and buffs in front of the entrance to some SSK-everything is simplified to the limit. He came, played, left. All participants receive the loot depending on the contribution to the common cause. By the way, dull quests to get 5 tiger alpha fangs with 1% drop are now not in fashion - quest drops always 100%. Well, the last revolution - for playing Battgrades ... You also get experience, and therefore the battles of RVR (Realm against Realm) does not fall on the speed of pumping the character, and if you are not crooked, then it will be even faster.


But without a guild in this world it will be difficult, though they have a slightly different meaning here. In the world of Varhammer, guilds can gain levels and develop depending on the activity of the players in them. High -level guilds give good RVR bonuses for their members.


What awaits us in the future? Mark Jacobs said that in the near future we are waiting for the introduction of levels and capture of cities. Well, it sounds entertaining, and - given what I saw - I am already eager with impatience.


Links on the topic - more screenshots here . Russian living community here . American community here . And here is the knowledge base.
