I had nothing but the game
Very personal human stories are always hidden behind space blasters, gold armor and magic rings of online games. Samizdat opens a series of materials about game communities with the history of growing up a small and naive ESKA, daughter of the Virtual Regiment of the Great Dominion clan. To talk about how the game changed her life, the author Olya Voskanyan again became an uncertain fourteen-year-old girl, who was brought up by the community of the On-RPG Perfect World.